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Unveil: Environment Concept Arts 02

Some concept art created for the graduation project called 'Unveil.' It was a project done with a team of eight game artists.

Unveil is a walking simulator where the player progresses through a frightening, living, and evolving environment. The Fingal family's manor seems to have become self-aware and is continuously rearranging itself.

Thanks to the rest of the VERTIGO Team:

Environment and Level Art:
William Vermoortel: https://www.artstation.com/william_vermoortel
Olivier Cormerais: https://www.artstation.com/barh

Animations :
Krysten Devic : https://www.artstation.com/krystendv

Lighting, environment art, Level Art:
Coralie Flaharty : https://www.artstation.com/colartiste

Textures, Environment and SFX:
Jean Noly : https://www.artstation.com/jean_noly

VFX, Technical Art:
Maxence Benoist: https://www.artstation.com/takary

Level Art, Sculpt Chara, Environment Art:
Diana Almengitova: https://www.artstation.com/lamie_depain

Special thanks to the ECV Team !

- The Great Library -

- The Great Library -

- The Great Library Breakdown -

- The Great Library Breakdown -

- The Great Library: Early sketches -

- The Great Library: Early sketches -

- The Final Corridor -

- The Final Corridor -

- The Taxidermist Cabinet -

- The Taxidermist Cabinet -

- Bargheist Design -

- Bargheist Design -

- The Esoteric Room -

- The Esoteric Room -

- Canceled Ideas -

- Canceled Ideas -